Resumen
Virtual reality technology enables the immersion of a human user into a virtual environment. With virtual environments, reproducible situations such as office work can be created in which a human behaves and acts in response. Because of the reproducibility and the accompanied measurement tools offered by virtual reality technology, virtual reality can be used for empirical research in organizational psychology. In this paper, we present a system architecture for creating a virtual environment that allows to empirically investigate a persuasive interactive system that addresses the change of work habits.
| Idioma original | Inglés |
|---|---|
| Páginas (desde-hasta) | 317-324 |
| Número de páginas | 8 |
| Publicación | Lecture Notes in Informatics (LNI), Proceedings - Series of the Gesellschaft fur Informatik (GI) |
| DOI | |
| Estado | Publicada - 2018 |
| Publicado de forma externa | Sí |
| Evento | Mensch und Computer 2018, MuC 2018 - Workshopband - Human and Computer 2018, MuC 2018 - Workshop Proceedings - Dresden, Alemania Duración: 2 sept 2018 → 5 sept 2018 |