Skip to main navigation Skip to search Skip to main content

Stable and transparent bimanual six-degree-of-freedom haptic rendering using trust region optimization

Research output: Contribution to journalConference articlepeer-review

3 Scopus citations

Abstract

In this paper we present a haptic rendering algorithm for simulating the interaction of two independently controlled rigid objects with each other and a rigid environment. Our penalty based approach is based on a linearization model of occurring forces, and employs, for the computation of object positions and orientations, an iterative trust-region-based-optimization method. At this, the combination of a per step passivity condition and an adaptively controlled maximal object displacement achieves a stable and transparent rendering in free space and in contact situations.

Original languageEnglish
Pages (from-to)270-281
Number of pages12
JournalLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume7282 LNCS
Issue numberPART 1
DOIs
StatePublished - 2012
Externally publishedYes
EventInternational Conference on Haptics: Perception, Devices, Mobility, and Communication, EuroHaptics 2012 - Tampere, Finland
Duration: 13 Jun 201215 Jun 2012

Keywords

  • bimanual
  • numerical integration
  • passivity
  • six degree-of-freedom haptic rendering
  • stability
  • virtual coupling

Fingerprint

Dive into the research topics of 'Stable and transparent bimanual six-degree-of-freedom haptic rendering using trust region optimization'. Together they form a unique fingerprint.

Cite this