Abstract
In this paper we present a haptic rendering algorithm for simulating the interaction of two independently controlled rigid objects with each other and a rigid environment. Our penalty based approach is based on a linearization model of occurring forces, and employs, for the computation of object positions and orientations, an iterative trust-region-based-optimization method. At this, the combination of a per step passivity condition and an adaptively controlled maximal object displacement achieves a stable and transparent rendering in free space and in contact situations.
| Original language | English |
|---|---|
| Pages (from-to) | 270-281 |
| Number of pages | 12 |
| Journal | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
| Volume | 7282 LNCS |
| Issue number | PART 1 |
| DOIs | |
| State | Published - 2012 |
| Externally published | Yes |
| Event | International Conference on Haptics: Perception, Devices, Mobility, and Communication, EuroHaptics 2012 - Tampere, Finland Duration: 13 Jun 2012 → 15 Jun 2012 |
Keywords
- bimanual
- numerical integration
- passivity
- six degree-of-freedom haptic rendering
- stability
- virtual coupling
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