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Development of emotional intelligence in computing students: The 'experiencia 360°' project

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This article presents the results of the multidisciplinary project 'Experiencia 360°' developed at the School of Computing Engineering of the Costa Rica Institute of Technology (TEC). This project was developed applying an action research methodology that used games as a tool for strengthening socio-emotional skills (soft skills) with students in their third year of a university baccalaureate program. The methodology developed and the results achieved are presented. This project constitutes a first approach to the construction of a specific strategy aiming at developing socio-emotional skills in students following the Computing Engineering program, so that the results obtained can become the input for the development of a systematic process of multidisciplinary and innovative work that promotes students' comprehensive education for their suitable professional incorporation in work environments.

Original languageEnglish
Title of host publicationProceedings - 2019 45th Latin American Computing Conference, CLEI 2019
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728155746
DOIs
StatePublished - Sep 2019
Event45th Latin American Computing Conference, CLEI 2019 - Panama City, Panama
Duration: 30 Sep 20194 Oct 2019

Publication series

NameProceedings - 2019 45th Latin American Computing Conference, CLEI 2019

Conference

Conference45th Latin American Computing Conference, CLEI 2019
Country/TerritoryPanama
CityPanama City
Period30/09/194/10/19

Keywords

  • Socio-emotional skills
  • computing
  • emotional intelligence
  • playful game
  • soft skills

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