TY - GEN
T1 - ChronoShore
T2 - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
AU - Troll, Lucca
AU - Law, Yuen C.
AU - Zielasko, Daniel
N1 - Publisher Copyright:
© 2026 IEEE.
PY - 2026
Y1 - 2026
N2 - We present an extended version of ChronoShore, an immersive virtual reality (VR) environment for interacting with environmental time at multiple temporal scales. The virtual environment is based on a multi-resolution reconstruction of a real segment of the Caribbean coast of Costa Rica, generated from heterogeneous geospatial datasets including aerial point clouds, satellite-based elevation data, and global bathymetry. Unlike conventional timeline-based controls, ChronoShore enables users to explore and manipulate time through diegetic environmental cues, or zeitgebers, embedded directly in the virtual world. In addition to short-term time control via celestial bodies such as the sun and moon, the new version introduces long-term temporal interaction through vegetation, particularly trees, allowing users to traverse years or decades within the simulation. The environment features an enhanced weather model with realistic seasonal dynamics, including rain patterns and cloud morphologies that evolve over the course of the day in response to atmospheric conditions. ChronoShore serves as a research and application platform for studying time perception in VR, immersive storytelling of geological and environmental processes, and relaxation-oriented experiences. The platform is available to other researchers upon request.
AB - We present an extended version of ChronoShore, an immersive virtual reality (VR) environment for interacting with environmental time at multiple temporal scales. The virtual environment is based on a multi-resolution reconstruction of a real segment of the Caribbean coast of Costa Rica, generated from heterogeneous geospatial datasets including aerial point clouds, satellite-based elevation data, and global bathymetry. Unlike conventional timeline-based controls, ChronoShore enables users to explore and manipulate time through diegetic environmental cues, or zeitgebers, embedded directly in the virtual world. In addition to short-term time control via celestial bodies such as the sun and moon, the new version introduces long-term temporal interaction through vegetation, particularly trees, allowing users to traverse years or decades within the simulation. The environment features an enhanced weather model with realistic seasonal dynamics, including rain patterns and cloud morphologies that evolve over the course of the day in response to atmospheric conditions. ChronoShore serves as a research and application platform for studying time perception in VR, immersive storytelling of geological and environmental processes, and relaxation-oriented experiences. The platform is available to other researchers upon request.
KW - diegetic interaction
KW - environmental time
KW - environmental zeitgebers
KW - geospatial reconstruction
KW - immersive environmental simulation
KW - temporal navigation
KW - time perception
KW - vegetation-based interaction
KW - virtual reality
KW - weather simulation
UR - https://www.scopus.com/pages/publications/105038689477
U2 - 10.1109/VRW70859.2026.00386
DO - 10.1109/VRW70859.2026.00386
M3 - Contribución a la conferencia
AN - SCOPUS:105038689477
T3 - Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
SP - 1423
EP - 1424
BT - Proceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 21 March 2026 through 25 March 2026
ER -