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Blow click: A non-verbal vocal input metaphor for clicking

  • Daniel Zielasko
  • , Sebastian Freitag
  • , Dominik Rausch
  • , Yuen C. Law
  • , Benjamin Weyers
  • , Torsten W. Kuhleny

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

18 Scopus citations

Abstract

In contrast to the wide-spread use of 6-DOF pointing devices, freehand user interfaces in Immersive Virtual Environments (IVE) are non-intrusive. However, for gesture interfaces, the definition of trigger signals is challenging. The use of mechanical devices, dedicated trigger gestures, or speech recognition are often used options, but each comes with its own drawbacks. In this paper, we present an alternative approach, which allows to precisely trigger events with a low latency using microphone input. In contrast to speech recognition, the user only blows into the microphone. The audio signature of such blow events can be recognized quickly and precisely. The results of a user study show that the proposed method allows to successfully complete a standard selection task and performs better than expected against a standard interaction device, the Flystick.

Original languageEnglish
Title of host publicationSUI 2015 - Proceedings of the 3rd ACM Symposium on Spatial User Interaction
PublisherAssociation for Computing Machinery, Inc
Pages20-23
Number of pages4
ISBN (Electronic)9781450337038
DOIs
StatePublished - 8 Aug 2015
Externally publishedYes
Event3rd ACM Symposium on Spatial User Interaction, SUI 2015 - Los Angeles, United States
Duration: 8 Aug 20159 Aug 2015

Publication series

NameSUI 2015 - Proceedings of the 3rd ACM Symposium on Spatial User Interaction

Conference

Conference3rd ACM Symposium on Spatial User Interaction, SUI 2015
Country/TerritoryUnited States
CityLos Angeles
Period8/08/159/08/15

Keywords

  • Hands-free interaction
  • Interaction techniques
  • Non-speech sound interaction
  • Trigger

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